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Free software game restoration

Dennis Payne

Games are part of our culture, like books and movies. While we have access to some older games via emulators, we are failing to save our free software history. Many developers try to develop a game, and then the game reaches a satisfactory state or the developer just moves on. Finding these games can be hard. Eventually libraries or languages change, and the game no longer runs. This talk will discuss restoring games for future players to enjoy.


4 years, 3 months ago

Tagged with

FSF · video · lp2020 · LibrePlanet · LibrePlanet 2020 · LibrePlanet 2020 video · LibrePlanet conference · Free the Future · Dennis Payne · game restoration · games · free software games


CC BY-SA 4.0


This talk was presented at LibrePlanet.


LibrePlanet is the Free Software Foundation's annual conference. The FSF campaigns for free/libre software, meaning it respects users' freedom and community. We believe that users are entitled to this; all software should be free.


We do not advocate "open source".

That term was coined to reject our views. It refers to similar practices, but usually presented solely as advantageous, without talking of right and wrong.


Richard Stallman launched the free software movement in 1983 by announcing development of the free operating system, GNU. By 1992, GNU was nearly operational; one major essential component was lacking, the kernel.


In 1992, Torvalds freed the kernel Linux, which filled the last gap in GNU. Since then, the combined GNU/Linux system has run in millions of computers. Nowadays you can buy a new computer with a totally free GNU/Linux system preinstalled.


The views of the speaker may not represent the Free Software Foundation. The Foundation supports the free software cause and freedom to share, and basic freedoms in the digital domain, but has no position on other political issues.