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Gamifying education the libre way

slides

Giselle Jhunjhnuwala is an artist, self-taught programmer, and Outreachy alumna. Their work uses exclusively free software, and explores the intersections of art, science, and technology. Giselle’s professional experience has taken them back and forth between the US and China, giving them a unique perspective on art and technology at home and abroad. Charlie Koch is a digital creative who champions the confluence of technology and art, and he loves showing others how to do the same.

In this talk, Giselle and Charlie talk about how gamification can enhance learning, and how they combined this concept with free software to create and modify their own game. You’ll also learn how you can apply this work to empower educators and students to gamify their own interests.

Added

2 years, 11 months ago

Tagged with

Empowering Users · LibrePlanet conference · LibrePlanet 2021 video · LibrePlanet 2021 · LibrePlanet · lp2021 · video · FSF

License

CC BY-SA 4.0

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